![]() To make solving quicker, it may be easier for the Expert to give the Defuser the button swap rules and then let them complete the module on their own.In that case, any strike count 2 or above is treated as a 2 strike case. In the Bomb Defusal Manual, 2 strikes is labelled normally, but when you get the download from the Repository of Manual Pages, "2 strikes" is replaced with "2+ strikes." This is important because some mods let you change the strike limit to an arbitrary number.Otherwise, if there are no red wires, cut the last wire. Then use the following table to determine which button to push. Keep adding up the digits of the number until you are left with a single digit. If your score is now negative or 0, keep adding 16 until it's positive. Otherwise, if there is exactly one yellow wire and there is more than one white wire, cut the fourth wire. If Colorblind Mode is enabled, instead score ×2 for white buttons, and -3 for black buttons. Here is an optimized visual diagram for the module.Īn optimized visual diagram for Simon Says. If there are no yellow wires and the last digit of the serial number is odd, cut the third wire. A Simon Says module can have 3 to 5 stages. The module will remain at the same stage, and the flashing sequence will not change, but it will change the button swap rules as detailed in the Manual, and require re-entry of the entire new sequence. Can I use your game at a company event or in a school As long as the use is non-commercial (i.e. ![]() Immediately after an incorrect button is pressed. Keep Talking and Nobody Explodes is now available on iOS and Android phones and tablets.
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